Friday, July 30, 2010

Creating worlds

A curious factoid: I run roleplaying games online, often a couple of nights a week. Sometimes I throw in novel ideas to test them, but mostly they exist as their own things. However, years of creating settings that existed for mere months became tiring, so I made a promise that games, especially small one-player side games, would involve much less writing and time spent from working on novels and stories.

Despite this, I have written over 3K in notes for a side game in the past couple of days and have vague future plans involving horror and gnosticism running about in my head wanting to be written down. End result? Despite intentions, I always put more into such projects than I initially plan to.

No comments:

Post a Comment