It is a state, with boundaries and everything. To whit: the end result of this years nanowrimo escapades was a very mixed bag. The Second Theft was fun to write but the ending failed entirely and in the same way the first idea of this story did back in 2004. On the other hand, the story was a lot more solid and the characters worked a lot better. I doubt I will ever go back to it, but I should have plotted better than I did.
I plotted ~8 chapters, with some end-points. Had I plotted more in terms of story/character arc, I would have realized that if you give someone the magic to wish things to happen the chances that anyone will be able to imprison them to stand trial for crimes is a bit difficult. I got a lot out of penance and the desire to be punished, but if I'd been plotting better Jake's growth in his magic would have been a lot slower and him being forced to rely on the myth of his previous time in the world to bluff people. Or done the entire novel from Thomas's pov.
On the other hand, it was a good sign that pantsing a novel can't work for me at all. As was Ghoulish Happenings which literally began with 1 page summing up all the characters and the plot. As a result, I lost the MCs voice often and ended the novel realizing that the setting needed a drastic overhaul and the final third of it wouldn't remotely be in the next draft. But hey: one writes, one learns. One gets better. I use nanowrimo not to make 'I will publish this!' novels as much as framework-drafts and notes to myself on things not to do and do better next time.
For example: I am working on the second version of GH now. 6K words. 4.5 is setting and character and notes on magic, 1.5 is 3 pages of plots. 20 points, story plotted out. I've moved several points, know the person the novel is meant 'for' in-world, i.e. it's a letter Wray is writing to his sister, or more likely a series of letters never sent. And knowing that should keep the voice more solid. A lot of the story worked. I had a few awesome moments.
We shall see what the next version brings....
then the desire is not to write.
- Hugh Prather
Showing posts with label The Second Theft. Show all posts
Showing posts with label The Second Theft. Show all posts
Monday, November 26, 2012
Saturday, November 10, 2012
Day 10 ughs.... (Yes, ughs instead of thoughts. It's that kind of day.)
My novel is slowly but surely heading into the final act despite my desire for a longer story. I wanted to end up with 90-120K; I think I will end up with closer to 80K at best. Which is fine. It's a first draft and I know a lot of things need to be fixed, such as two characters who have upped and vanished for a good 10K of words. That I haven't got a great handle on Jake AS a character probably doesn't help the fact that his sections seem to have less weight and importance to them, but I think this was as true in the version of this novel I did in 2004.
The past 3 days have been the bleh of not feeling good and also the fact that the entire middle section of his novel has been done via pantsing rather than plotting. And all it proves to me is that I absolutely suck as pantsing and shouldn't do it for most novels I am working on. (For weird things, like this story it works somewhat.) I try to hit a mid-point between having some stuff plotted roughly and leaving a lot of things open so the ending is free to surprise me and keep me writing to find out more about it; for this story I had a solid 6-7 chapters roughly plotted out, and then after that vague goals to hit before novel's end, most of which I have reached.
The question, of course, is going to be what to work on for the rest of November ..... I may, just may, work on the story linked above a bit and naught else, but we shall see.
The past 3 days have been the bleh of not feeling good and also the fact that the entire middle section of his novel has been done via pantsing rather than plotting. And all it proves to me is that I absolutely suck as pantsing and shouldn't do it for most novels I am working on. (For weird things, like this story it works somewhat.) I try to hit a mid-point between having some stuff plotted roughly and leaving a lot of things open so the ending is free to surprise me and keep me writing to find out more about it; for this story I had a solid 6-7 chapters roughly plotted out, and then after that vague goals to hit before novel's end, most of which I have reached.
The question, of course, is going to be what to work on for the rest of November ..... I may, just may, work on the story linked above a bit and naught else, but we shall see.
Thursday, November 08, 2012
And Day #8
Sooo.... Last night night 50K and a change and the end of chapter 13.
Then there was today. I woke up with the start of an entirely different story in my head, complete with the first line and characters and some scenes. And I have not been able to get it OUT of my head despite attempts to work on nano.
Now back to trying to focus on the nano and get at least one chapter finished during the day ...
(Sadly, I also have 6+ pages filled out in a small notebook toward the story I was working on before nano as well.)
Then there was today. I woke up with the start of an entirely different story in my head, complete with the first line and characters and some scenes. And I have not been able to get it OUT of my head despite attempts to work on nano.
Now back to trying to focus on the nano and get at least one chapter finished during the day ...
(Sadly, I also have 6+ pages filled out in a small notebook toward the story I was working on before nano as well.)
Monday, November 05, 2012
Hitting Day 5 ...
Closing in on 30K; I'll likely end up with between 35-40K tomorrow and slowly begin ramping up the plot toward the climax, which will include Jake being on trial as well as Thomas running into one of the two antagonists that fix the story. (Neither has been named; the existence of both is so far only inferred. This is, probably, a Bad Move writing wise, but there is no way to have the one show up until the end anyway.)
I have also passed the end of plot, which means at some point I need to sit down and write out plot for the next few chapters in rough point-form to avoid the problem(s) of other novels where I throw in filler that makes no damn sense at all. OTOH, I'm having fun with the one character being genre-savvy and the secrets we keep from each other for -- in our minds -- their own good and what that does long-term to everyone.
On a plot level the War-derived sexism of the Kingdom was fun to explore, both in arguments for and against it along with other questions regarding how, in a society where nobles can have anyone killed on a whim, progress is made at all. One of the key points for this story is that the novel isn't sett on earth, so our morals and beliefs don't necessarily fit to this world, and the reserve is as true. It also makes it difficult to ask more complicated questions ...but that will be the subject of another post once I work it out for myself.
I have also passed the end of plot, which means at some point I need to sit down and write out plot for the next few chapters in rough point-form to avoid the problem(s) of other novels where I throw in filler that makes no damn sense at all. OTOH, I'm having fun with the one character being genre-savvy and the secrets we keep from each other for -- in our minds -- their own good and what that does long-term to everyone.
On a plot level the War-derived sexism of the Kingdom was fun to explore, both in arguments for and against it along with other questions regarding how, in a society where nobles can have anyone killed on a whim, progress is made at all. One of the key points for this story is that the novel isn't sett on earth, so our morals and beliefs don't necessarily fit to this world, and the reserve is as true. It also makes it difficult to ask more complicated questions ...but that will be the subject of another post once I work it out for myself.
Saturday, November 03, 2012
Day 3 ....
Three days in, at 15,000 words at present.The story is flowing decently though I'm going to have to pause soon and do a mad dash of notes to figure out the next few chapters as I am on chapter 4 and my notes reach chapter 6 with scattered point-form for the chapters after that. I do, however, know 2 major plot-points for the end of the novel, assuming I get there without too much difficulty. Been having fun with weird research and exploring some of the fun realities of 'person from earth on another world'.
The way I see it, most people wouldn't be able to improve another world directly. Oh, you know how X and Y work, yes, but to build them from the ground up sans any tools at all is something else entirely. Which means it's little things, like the characters wearing underwear and the astonishingly intricate seams of their clothing, that attract notice and the amazement of others. I'm also having fun lampshading worries, like eating the food on another world and worries over diseases you might get or bring with you. That said issues are taken care of via the gate between worlds doesn't stop the one character from getting worried about things like that.
Plot wise, the character that should be the most fun to write is showing up soon in the one timeline; I am not quite sure what is going to happen in the other though Jake being tried for war crimes is now complicated because he is travelling with a deserter from the army and said deserter's son.
Notes for me:
The way I see it, most people wouldn't be able to improve another world directly. Oh, you know how X and Y work, yes, but to build them from the ground up sans any tools at all is something else entirely. Which means it's little things, like the characters wearing underwear and the astonishingly intricate seams of their clothing, that attract notice and the amazement of others. I'm also having fun lampshading worries, like eating the food on another world and worries over diseases you might get or bring with you. That said issues are taken care of via the gate between worlds doesn't stop the one character from getting worried about things like that.
Plot wise, the character that should be the most fun to write is showing up soon in the one timeline; I am not quite sure what is going to happen in the other though Jake being tried for war crimes is now complicated because he is travelling with a deserter from the army and said deserter's son.
Notes for me:
- Having brought up skin tone, it shouldn't come up again often. Jake had no reason to mention it as he has been in the Kingdom before and is aware that, as a Caucasian male, he isn't common in some parts of the Kingdom but it's hardly cause for wonder or alarm. (At least in the southern parts of the Kingdom.)
- The deliberate lack of female characters thus far - Seri excepted - will come to the forefront soon as the status of rights in this world (both noble and commoner, male and female) collide with the sensibilities of Jake and Thomas and the extent one should impose on other cultures or seek to change them.
Monday, October 22, 2012
Character Names
For me, one of the harder part about setting a nano in another world is names. There's a balance between too normal and needing a pronunciation guide that needs to be reached, so after going through a couple of baby names books (and most importantly, one organized by country) I'm going with a combination of more odd/obscureish American, English and French names. I'd tried to avoid this, wanting something with a not-english base as the MCs are from north america but there's enough odd names to be had that it should work.
The three sources likely share enough of the same cognates to work and also fit the idea of the world as a refugee vs. my idea of giving each major centre a different country as a naming basis. The nobility travel, as do merchants, so names and naming would spread, ditto with naming children after the king, heirs to the real, important nobles and such. That's old magic, naming your child after someone famous to deflect harm from them.
The three sources likely share enough of the same cognates to work and also fit the idea of the world as a refugee vs. my idea of giving each major centre a different country as a naming basis. The nobility travel, as do merchants, so names and naming would spread, ditto with naming children after the king, heirs to the real, important nobles and such. That's old magic, naming your child after someone famous to deflect harm from them.
Tannis, Tandie. Wray.
Artita.Tailleffer. Sorel. Eloi. Cyprien. The names will sound odd and unusual without being all that unusual in many respects, which should be half the fun. I'll likely end up reserving names like Cyprien (derived from Cyprus) for the nobility as a general rule of thumb. A naming system has been set up for the other two major species in the novel so this is at least sorted as a major impediment to, say, making a bevvy of secondary characters and writing out a plot.
The latter of which I must give more thought to. I know how one of the major antagonists dies. I have the scene in mind where the novel begins. And that is it.
Sunday, October 21, 2012
Back Cover Blurb (nano)
When he was 12 years old, Jake Sinclair was abducted to another world. There was a war on. These things happen, and the sacrifice of his innocence was a price the magicians of the Kingdom of the Seven Keys were willing to pay to defeat a foe too great for their own magics to overcome. A boy with the magic to make wishes come true walked their world and an entire civilization fell with his aid before he was spirited back home.
Two years had passed, years of frantic search and worry. He told no one of where he'd been or what he'd seen, convincing himself it had to be a dream in order to keep on living. The family pulled their lives together,his silence becoming theirs. Time passed, and wounds were not healed but left to hibernate.
Now, as Jake is up for promotion at work and planning his marriage with his fiancée, and they have come for him again. And this time his younger brother is dragged with him to the Kingdom, where they must face old ghosts and each other while seeking only to return to the world they know.
Tagline: Trapped on another world to answer for crimes committed when he was a boy, all Jake Sinclair wants is to return home before rent is due, his finance leaves him and his car is impounded.
The tagline is too long, but other than that this isn't too bad for a blurb written out rather quickly. It is likely too backstory/info-dumpy for a real blurb, which would probably more focus on the war crimes, but it works for now I think.
... now back to adding locations in the Kingdom and giving thought to naming conventions and the fact that the story NEEDS more characters in it.
Two years had passed, years of frantic search and worry. He told no one of where he'd been or what he'd seen, convincing himself it had to be a dream in order to keep on living. The family pulled their lives together,his silence becoming theirs. Time passed, and wounds were not healed but left to hibernate.
Now, as Jake is up for promotion at work and planning his marriage with his fiancée, and they have come for him again. And this time his younger brother is dragged with him to the Kingdom, where they must face old ghosts and each other while seeking only to return to the world they know.
Tagline: Trapped on another world to answer for crimes committed when he was a boy, all Jake Sinclair wants is to return home before rent is due, his finance leaves him and his car is impounded.
The tagline is too long, but other than that this isn't too bad for a blurb written out rather quickly. It is likely too backstory/info-dumpy for a real blurb, which would probably more focus on the war crimes, but it works for now I think.
... now back to adding locations in the Kingdom and giving thought to naming conventions and the fact that the story NEEDS more characters in it.
Thursday, October 18, 2012
This post is for me. So there.
The Higher Ground remake has now been titled The Second Theft. A horrible title, but better than nothing at all. A little bit.
Things that are done:
The main characters have been fleshed out, roughly. Jake needs to find his anger, Thomas to let go of his and the larger arc of the story is the brothers coming to terms with all the lies they've told each other and the mistakes each has made regarding the other. It is easy to think, "I've changed! Why doesn't anyone see that?" and not give them the benefit of the doubt of changing as well.
Things that are not done:
Everything else. I do know the end scene of the novel and how at least one antagonist meets their end. And I think it has to begin roughly like the first version did because their lives before they are dumped in the other world is important, as is Jake's new car.
I need to flesh out the Kingdom of the Seven Keys. Right now my rough notes make it an ugly aristocratic-driven kingdom with magic reserved for the rich and wealthy and most crimes being punished with death. Which makes sense, given the transition in the thousand years since The War but it does remain woefully generic. Sooo....
Things that are done:
The main characters have been fleshed out, roughly. Jake needs to find his anger, Thomas to let go of his and the larger arc of the story is the brothers coming to terms with all the lies they've told each other and the mistakes each has made regarding the other. It is easy to think, "I've changed! Why doesn't anyone see that?" and not give them the benefit of the doubt of changing as well.
Things that are not done:
Everything else. I do know the end scene of the novel and how at least one antagonist meets their end. And I think it has to begin roughly like the first version did because their lives before they are dumped in the other world is important, as is Jake's new car.
I need to flesh out the Kingdom of the Seven Keys. Right now my rough notes make it an ugly aristocratic-driven kingdom with magic reserved for the rich and wealthy and most crimes being punished with death. Which makes sense, given the transition in the thousand years since The War but it does remain woefully generic. Sooo....
- The world (faerie, according to humans) originally 'belonged' to the hingari, or at least -- next to the People -- they were the first inhabitants. As such its shape needs to be fluid, no map adequately fitting the territory. The seven keys/locks are old magic that allows seven city-towns to remain solid and serve as the focal points for the Kingdom. They don't move, so it is easy to find them. The rest of the kingdom is less easy to pin down, and movement between towns can range from an hour to several days, which makes travel uncommon and difficult.
- This shall fit into the idea of the middle ages and how people never knew the wider world since no one left home. Add to this the idea that the Kingdom is deliberately encouraging this looseness of geography and holding back scientific (and magical) advances that can allow the Kingdom to better fit together in order to keep the power structure intact.
- At present, due to lack of training for many, most magics are small and unimportant.
- (finish later)
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